Can Japan Send In Robots To Fix Troubled Nuclear Reactors?

It'd be a difficult mission. To understand why, let's first take a quick look at the alarming situation at the Fukushima plant. One of the biggest problems is that the reactors and spent-fuel pools have lost -- and and may be continuing to lose -- cooling water. To make things worse, the earthquake and tsunami, and subsequent fires and explosions, may have damaged the reactor vessels, spent-fuel pools, and cooling and control systems, as well as the buildings that house them.

So if you wanted to send in robots, the first challenge is getting around inside the buildings. "The problem of mobility includes not only rough terrain but also gaps and obstacles," says Satoshi Tadokoro, an IEEE Fellow and professor of robotics at Tohoku University, in Sendai. "The path might have obstacles that a human could remove but most robots can't."

Dennis Hong, a roboticist at Virginia Tech, says researchers are constantly developing new ways of traversing difficult terrain -- using wheels, legs, tracks, wheel-leg hybrids, and other approaches -- but still, "a site like these reactors, where debris is scattered with tangled steel beams and collapsed structures, is a very, very challenging environment."

But what about robots designed for difficult terrain, like search-and-rescue robots and those bomb disposal robots used in Iraq and Afghanistan?

There are many robots capable of negotiating rough terrain, steep inclines, and even stairs. Indeed, as we've reported earlier, Japan might use these robots in rescue and recovery operations. But there exist countless other obstacles -- as simple as a closed door, for example -- that could be hard for most mobile robots to overcome, says Henrik Christensen, a professor of robotics at Georgia Tech, in Atlanta.

Teaching Robots To Interact Better With Humans



Humans rely on lots of fairly abstract social conventions when we communicate, and most of them are things that we don't even think about, like gaze direction and body orientation. Georgia Tech is using their robot, Simon, to not just try to interact with humans in the same ways that humans interact with each other, but also to figure out how to tell when a human is directing one of these abstract social conventions at the robot.


It's a tough thing, because natural interaction with other humans is deceptively subtle, meaning that Simon needs to be able to pick up on abstract cues in order to minimize that feeling of needing to talk to a robot like it's a robot, i.e. slowly and loudly and obviously. Gesture recognition is only the first part of this, and the researchers are hoping to eventually integrate lots of other perceptual cues and tools into the mix.

This expands on previous Georgia Tech research that we've written about; the robot in the vid is Cody, our favorite sponge-bath robot. While personally, I take every opportunity to be touched by robots whenever and wherever they feel like, other people may not necessarily be so receptive. As robots spend more time in close proximity to humans helping out with tasks that involve touch, it's important that we don't start to get creeped out or scared.

Roombots Want To Be All The Furniture You'll Ever Need


Having lots of furniture is a terribly inefficient way to live, considering that most of your furniture is not actually in use most of the time. A much better way to do it would be to just have one single piece of furniture that manages to be, say, a chair, a table, and a bed whenever you need it to be. You know, like my couch. But if you need more specific functionality, you may soon be able to get it using Roombots, little modular robots that can configure themselves into all kinds of different objects.
One Roombot is a fairly simple (and therefore relatively cheap) modular robot with lots of connectors and a hinge in the middle. By itself, it's not good for much, but when it gets together with a bunch of its friends, they can autonomously combine to turn themselves into all sorts of different pieces of furniture. They'd be able to move around on command, and when you don't need them anymore, they'd stack themselves neatly against the wall.


World's First Robot Marathon Ends


Marathon runners require long hours of training, plenty of water, and an iron will. In the world's first bipedal robot marathon, the key ingredients seemed to be line-tracking algorithms, batteries, and lots of compressed air coolant.
The 42.195-kilometer race (the length of a real marathon) took place in Osaka, and a little humanoid robot called Robovie-PC was the big champion. It crossed the finish line on Saturday, after a grueling 54 hours, 57 minutes and 50.26 seconds -- more than two days running non-stop on the track. Only 1.73 seconds later, another contestant, Robovie-PC Lite, completed the race. The robot naming isn't a coincidence: The two robots were the submissions of Vstone robotics company, which organized the event with the city of Osaka.
What makes a winning robot? Team Vstone used line-tracking to navigate the track, taking advantage of the rule allowing autonomous navigation. The other four teams, including two student teams from Osaka Institute of Technology, patiently controlled their bots using game controller-like remotes. A dedicated human presence was also necessary to support the "runners": When batteries ran low, teams rushed in to swap them for fresh ones. Periodically, teams also needed to spray overheating motors with cans of cool, compressed air. Falling, however, was not a problem -- all robots had to be designed with an automatic "getting up" feature.
At an average speed of 0.7 km/h, the robots were about as exciting as watching a tortoise cross the Sahara. However, these endurance races highlight the requirements for long-running, autonomous robots. Robots -- that don't have their own dedicated pit crew -- need autonomous navigation, automatic recharging, and low-maintenance actuators. The bipedal aspect was also important; stairs and raised sidewalks are constant reminders that our world is designed for two-legged humans.


Cheetah military robot can outrun human beings


The Cheetah robot is modeled on its namesake, with four legs, a flexible spine and an articulated head and neck - it may or may not have a tail, says the company.
The company says that not only will it be faster than any human being, but that it will be faster than any existing legged robot too. It will be able to make tight turns and accelerate rapidly - 'starting and stopping on a dime', the company says.
Based on the same control software and mechanical and electric systems as the company's other robots, Boston says the robot will be able to use momentum to bridge gaps, for example throwing or swinging itself from one set of handholds or footholds to the next.
Meanwhile, the humanoid Atlas robot will get about mainly on two legs, although it will also be able to use its hands for support and balance.
"Unlike Honda's Asimo and most other humanoid robots you've seen, Atlas will walk just like a man, using a head-to-toe walking motion, long strides and dynamic transfer of weight on each step, says Rob Playter, Atlas principal investigator and vice president of engineering.
"We have already achieved some advanced behavior in Petman, an anthropomorphic robot we developed for the Army, so Atlas can get a leg up on the problem by leveraging the Petman results."
The company says that both robots will have applications beyond the military, such as in emergency response situations and advanced agriculture.

Small Wonder (TV series)


Small Wonder is an American science fiction sitcom that aired in first-run syndication from September 7, 1985 to May 20, 1989. The show chronicles the family of a robotics engineer who, after he secretly creates a robot modeled after a real human girl, tries to pass it off as their daughter. Although the show was created under Metromedia Productions, the rights to the show were acquired by 20th Century Fox Television in 1986. The show also inspired an Indian remake titled Karishma Ka Karishma

The storylines revolve around V.I.C.I. (an acronym for "Voice Input Child Identicant", pronounced Vicki), an android in the form of a 10-year-old girl, built by Ted Lawson, an engineer/inventor for United Robotronics, in an effort to assist handicapped children. The robot is taken home by Lawson so that it can mature within a family environment. V.I.C.I.'s features include superhuman strength and speed, an AC outlet under her right arm, a serial port under her left arm, and an access panel in her back. Despite this, the Lawson family tries to pass the robot off as their adopted daughter.
The Lawson family tries to keep the robot's existence a secret, but their disagreeable neighbors, the Brindles, keep on popping up at the most unexpected moments — especially nosy red-headed girl-next-door Harriet and her parents, Bonnie and Brandon; the latter just happens to be Ted Lawson's co-worker. The show's humor frequently derived from V.I.C.I.'s attempts to learn human behavior, V.I.C.I's literal interpretation of speech and the family's efforts to disguise the robot's true nature.
To explain child actress Tiffany Brissette's aging during the show, Ted gave V.I.C.I. an upgrade in the series' third season. He aged her face, dressed her in modern clothes, and allowed her to eat and drink. The food passed through her naturally and the drink cooled her internal system

Care-Providing Robot FRIEND


The care-providing robotic system FRIEND (Functional Robot arm with user-frIENdly interface for Disabled people) is a semi-autonomous robot designed to support disabled and elderly people in their daily life activities, like preparing and serving a meal, or reintegration in professional life. FRIEND make it possible for such people, e.g. patients which are paraplegic, have muscle diseases or serious paralysis, e.g. due to strokes, to perform special tasks in daily life self-determined and without help from other people like therapists or nursing staff.

FRIEND is built from reliable industrial components. It is based on the wheelchair platform Nemo Vertical, which is an electrical wheelchair from Meyra. This basic platform has been equipped with various additional components, which are described in the following.


  • Robot Arm / Manipulator: The Light Weight Robotic Arm 3 (LWA3) is a 7 degrees of freedom manipulator of Schunk mounted on an automated panning arm. So the arm can park behind the seat in order to navigate FRIEND in narrow passages. The robot arm is equipped with the prosthetic hand "SensorHand Speed" from Otto Bock which has built-in slip sensors in order to detect the slipping of gripped object and adapt the force accordingly. At the robot's wrist a force-torque sensor is mounted to perform force-torque-based reactive manipulative operations and to detect collisions.
  • TFT-Display: The TFT display provides visual information to the user and is also mounted on a panning arm
  • Intelligent Tray: In front of the user an intelligent tray is available on which objects can be placed down by the manipulator. This tray is based on infra-red (IR) devices to acquire precise information about object locations, which should be manipulated
  • Stereo Camera System: A Bumblebee 2 stereo camera system with built-in calibration, synchronization and stereo projective calculation features is used to acquire information of the environment. It is mounted at the top of the system on a pan-tilt-head unit, which itself is installed on a special rack behind the seat.
  • Computer System: A high-end PC unit is mounted on the wheelchair platform behind the user. The mounting as depicted is still in a prototype state.
  • Input devices: There are several input devices which are available for FRIEND or under development: chin joystick, hand joystick, speech control (in- and output), brain-computer interface (BCI) and eye control. The input devices are adapted according to the impairments of the user or his preferences.
  • Infra-red Communication and Appliances: An infra-red control unit, development by IGEL , for communication with various appliances in the robot's environment is integrated underneath the pan-tilt-head unit. Thus, e.g. an automatic door opening mechanism in the refrigerator and the microwave, the configuration and control of the microwave itself or various consumer electronic components can be operated wireless.

Swarm Robots


Swarm robotics is a new approach to the coordination of multirobot systems which consist of large numbers of mostly simple physical robots. It is supposed that a desired collective behavior emerges from the interactions between the robots and interactions of robots with the environment. This approach emerged on the field of artificial swarm intelligence, as well as the biological studies of insects, ants and other fields in nature, where swarm behaviour occurs.
  
 The research of swarm robotics is to study the design of robots, their physical body and their controlling behaviors. It is inspired but not limited by the emergent behavior observed in social insects, called swarm intelligence. Relatively simple individual rules can produce a large set of complex swarm behaviors. A key-component is the communication between the members of the group that build a system of constant feedback. The swarm behavior involves constant change of individuals in cooperation with others, as well as the behavior of the whole group.

     Unlike distributed robotic systems in general, swarm robotics emphasizes a large number of robots, and promotes scalability, for instance by using only local communication. That local communication for example can be achieved by wireless transmission systems, like radio frequency or infrared.
Video tracking is an essential tool for systematically studying swarm-behavior, even though other tracking methods are available. Recently Bristol robotics laboratory developed an ultrasonic position tracking system for swarm research purposes. Further research is needed to find methodologies that allow the design and reliable prediction of swarm behavior when only the features of the individual swarm members are given.

Robot Skin Can Feel Touch, Sense Chemicals, and Soak Up Solar Power


When you meet your robot overlord, it may be wearing super-intelligent skin designed by a Stanford researcher--a solar-powered, super-sensitive, chemical-sampling covering that makes your meatbag covering look pathetic.

Zhenan Bao is behind the advances, and the recent development centers on a stretchable solar cell system that can expand and shrink along two different axes, making it perfect for incorporation into artificial skin for robots, human prosthetic limbs, or even clothing.
Bao's earlier successes with artificial skin have resulted in a highly flexible and durable material, which is part of a flexible organic-chemistry transistor, built on a thin polymer layer. When the skin is subjected to pressure, the current flowing through the transistors is modified as tiny pyramid shapes molded into the polymer layer compress, resulting in a super-sensitive transducer that can apparently detect the pressure from a house-fly's feet. By modifying the transistor with a biological coating, it's even been possible to make the "super skin," as Bao calls it, detect the presence of particular chemicals or biological molecules.

Classroom robots are no longer just sci-fi jokes, but real instructors


Robots could one day help teach kids in classrooms, suggests research involving droids and toddlers in California.
A robot named RUBI has already shown that it can significantly improve how well infants learn words, and the latest version of the bot under development should also be able to wheel around classrooms, too.

The idea to develop RUBI came to Javier Movellan, director of the Machine Perception Laboratory at the University of California, San Diego, when he was in Japan for research involving robots and his kids were in a child care center.
"I thought, 'Let's bring robots to the child care center,’ and the children got really scared. It was a really horrible experience," Movellan recalled. "But it showed that the robots really got their attention, and that if we got the experience right, it could be potentially very powerful at evoking the emotional responses we'd want."
Movellan and his colleagues started working on RUBI in 2004. Its name is not an acronym. "My daughter, when she was 4 years old, just insisted that the robot had to be a girl," Movellan said.
The robot is about 2.5 feet (75 centimeters) high, "about the same size as the kids, to be less intimidating and improve interactions," Movellan said.